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Would anyone be interested in an Origami Experience clone for XP?

Last post 10-08-2008, 7:44 PM by NeoTechni. 212 replies.
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  •  07-20-2007, 9:29 AM 24369 in reply to 24360

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Do you need .net to run this?

    Everytime I try I get COMCTL32.OCX or on the it's depenencies not correctly registered: a file is missing or invaild.

    Seems like I'm missing the OCX.


  •  07-20-2007, 1:20 PM 24373 in reply to 24369

    Re: Would anyone be interested in an Origami Experience clone for XP?

    http://www19.rapidupload.com/d.php?file=dl&filepath=27913

    I included the OCX in that program as well

  •  07-20-2007, 1:29 PM 24375 in reply to 24373

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Thanks! Got it to work. It's looking really nice.

    I have a question though. Will you be presenting the battery drain? Say if you only have 50% left in battery power, show the battery at half way?

    It would be really helpfull since I enjoy staying in this program.
  •  07-20-2007, 1:39 PM 24376 in reply to 24375

    Re: Would anyone be interested in an Origami Experience clone for XP?

    mvenini11:
    Thanks! Got it to work. It's looking really nice.

    I have a question though. Will you be presenting the battery drain? Say if you only have 50% left in battery power, show the battery at half way?

    It would be really helpfull since I enjoy staying in this program.

    It was supposed to set the transparency of the power icon to your battery percentage.

    I don't understand why it isn't, I'm using window's API. I've only been testing it on my PC so far so the battery icon shows up as charging for me. But I'll get that to work.

  •  07-21-2007, 1:28 AM 24404 in reply to 24376

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Looking good. Hey, is there a way to add built in codecs to the Video Player/ Picture Viewer?
  •  07-21-2007, 2:26 AM 24408 in reply to 24404

    Re: Would anyone be interested in an Origami Experience clone for XP?

    MASTER:
    Looking good. Hey, is there a way to add built in codecs to the Video Player/ Picture Viewer?

    For videos: It uses windows media player, so any codec WM6 can use, it uses

    As for photos, it will only use what VB supports (JPEG/BMP/GIF) and PNG which I added

    If anyone finds VB code for other formats they want, I can add those too. But I'd prefer not to use any external files (DLLs/OCXs) It's bad enough people need the comctl one.

  •  07-22-2007, 12:21 AM 24427 in reply to 24408

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Ok. Hey is Visual basic 6 better than Visual C++ ?
  •  07-22-2007, 3:55 AM 24434 in reply to 24427

    Re: Would anyone be interested in an Origami Experience clone for XP?

    MASTER:
    Ok. Hey is Visual basic 6 better than Visual C++ ?

    By far yes. The syntax is easier to learn, is harder to screw up. It's very self-correcting. The autocomplete functions are a dream. The ability to do things like redimension arrays is by far superior. Then there is GUI design, which VB is so streamlined it's point and click. Hello World in VB is MSGBOX("Hello World") where in VC++ I couldn't even figure it out cause it's 4 freaking pages long. VB also has garbage collection (prevents memory leaks which are extremely common in C++ programs)

    I developed a PSP game in C++, and it took days of research to figure out things that were one line in VB.

    In short, I wouldn't be able to do half of what I can do in C++ that I can do in VB.

  •  07-22-2007, 4:10 AM 24435 in reply to 24434

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Oh, and C++ elitists will try and claim VB is slower for things like array accessing, but that's because VB has built in error detection. And I've been loading huge databases into an array (the media database foe this program for example, and even a database of everything I have burned to CD/DVD which takes up like half a meg) and my 1.53 GHz PC still processes the database nigh instantaneously. Hell my UMPC runs the program at full speed
  •  07-22-2007, 7:14 PM 24455 in reply to 24435

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Progress report:

    A significant amount of the buttons that did nothing, now do something. This includes: Add all to favorites, Add to Favorites, Queue all items, Play all items, Next/Prev track, Rewind/FastForward, Shuffle, Repeat, Restore/Maximize, Save Playlist. Other buttons which did and always will do nothing have been disabled.

    Playlist support has been integrated. These can now be loaded, saved (using the name dialog I made for Minesweeper with the on screen mini keyboard) and queued. The currently in-use playlist will be saved on exit and reloaded with the program.

    There is no download yet. As I will add Clear Playlist, Remove from Playlist, and hopefully photo support today. Then upload. Also, I feel I can pull off the transitions from the actual program. They may not make it today, but I will (probably) do them.

    Still no clue as to why the battery status isn't correct. But I think I can make do with something else.

  •  07-22-2007, 8:24 PM 24466 in reply to 24079

    Re: Would anyone be interested in an Origami Experience clone for XP?

    http://www19.rapidupload.com/d.php?file=dl&filepath=29839

    Today's progress. Photo mode is now implemented, currently with the fade transition only.

    Also, to go next/previous in photomode, just click the left half of the screen for previous, the right for next.

  •  07-23-2007, 2:59 AM 24475 in reply to 24466

    Re: Would anyone be interested in an Origami Experience clone for XP?

    http://www2.rapidupload.com/d.php?file=dl&filepath=35888

    I added the Remove from playlist, and Remove all from playlist options.

    I still want to do the photo transitions, and then I have Programs, and Settings left.

  •  07-23-2007, 5:41 PM 24508 in reply to 24475

    Re: Would anyone be interested in an Origami Experience clone for XP?

    http://www2.rapidupload.com/d.php?file=dl&filepath=36281

    Programs mode now works.

    Unfortunetly Settings mode does not, yet. So you have to add programs to your Settings.HINI file manually. I will obviously change that later on.

    How to do so:

    A HINI is like an INI file, only hierachical (Sections can go within sections)

    [Categories]

       [Category name]

          Program Name=C:\program files\something\program.exe

       [/]

    [/]

    To add/remove categories, just add/remove sections inside Category

    Every [Section] must have an [/] end. Be very careful to keep the number of sections and ends the same or data will no longer be where it's expected.

    You can have as many sections as will fit on your screen.

    To add a program, you add a KEY=VALUE pair inside it's category.

    The KEY is the name of the program, and how it will show up in the program

    The VALUE is the path/filename of the program. It will run shortcuts.

    I definetly intend to have the program do this for you later on

  •  07-24-2007, 2:17 AM 24524 in reply to 24508

    Re: Would anyone be interested in an Origami Experience clone for XP?

    http://www19.rapidupload.com/d.php?file=dl&filepath=30173

    Progress report: Thumbnails for images are now generated and cached. For those of you who have looked inside your HINI file, you may have noticed a setting for thumbnail size. I am not using it, as I set it too low. The program uses 72 pixels.

    They are also saved as the same filename as the picture, only with .thm as the extention.

    I originally was going to save these as JPG, but 1) I couldn't get my JPG code to work, even though it worked fine before 2) When I got it to work, the compression ruined the transparency color, so now they'd have pink boxes around them. So now the thumbs are 15.2 kilobyte BMPs, not that size is really an issue. Thumbnails are only generated for images on the current page of the list you are viewing.

    I still have transitions, and Settings mode left. The help button will probably just display an about notice.

  •  07-25-2007, 10:50 AM 24565 in reply to 24524

    Re: Would anyone be interested in an Origami Experience clone for XP?

    I'm not at home right now, but I've been using the program.

    I've noticed an abnormal (50%+) amount of CPU usage which I beleive is due to the rendering engine, redrawing the screen far too often. Once I get home I will implement dirty rectangle, something I normally put in all my programs that use graphics engines (even my minesweeper has it) which will cut this down considerably. I should've noticed this sooner, as I've been changing a lot of values manually during run time and the screen refreshes when it shouldn't until I actually click something

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