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Would anyone be interested in an Origami Experience clone for XP?

Last post 10-08-2008, 7:44 PM by NeoTechni. 212 replies.
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  •  07-14-2007, 4:30 PM 24079

    Would anyone be interested in an Origami Experience clone for XP?

    I wouldn't mind cloning it if there was enough people who'd use it.

  •  07-14-2007, 8:09 PM 24088 in reply to 24079

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Sign me up!Big Smile [:D]
  •  07-15-2007, 1:34 AM 24101 in reply to 24088

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Me!

     

  •  07-15-2007, 1:46 AM 24102 in reply to 24079

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Provided it won't get you in trouble for violating a copyright, I wouldn't mind it.

    Woadan

  •  07-15-2007, 2:49 AM 24107 in reply to 24102

    Re: Would anyone be interested in an Origami Experience clone for XP?

    If it doesnt mean trouble for you, me too.
  •  07-15-2007, 5:56 AM 24113 in reply to 24107

    Re: Would anyone be interested in an Origami Experience clone for XP?

    I managed to finish the first UMPC specific project I started, (Minesweeper) so once I add a few things to the PiP I'll get on this.

    I will try to make it close to OE as I can, though don't expect me to be able to do some graphical effects. I will also streamline the interface wherever possible. For example, if adding programs is as annoying as it was in the original Origami Program Launcher.

  •  07-16-2007, 5:58 AM 24176 in reply to 24113

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Progress:

    I have a skinning engine in the beginning stages. It's now capable of loading multiple bitmaps, and the neccesary data from an INI file to know which part of which bitmap goes where on the form. I managed to find some old AlphaBlending code and got it working perfectly. Though the code prohibits the program from running on 9x machines (not that it's a problem) due to a memory leak in the API back then.

    I watched a movie of the interface running on some website, and OE ran slow as hell. I definetly intend to have it run faster than that, though I must watch more movies. It doesn't look like there are many effects that I can't do. I'm trying to think of different ways to fake the photo falling effect. I may have to do it without rotation. Though I doubt people will mind.

    All in all, I'm still in the very early stages, and all I have working is a graphics/skinning engine.

  •  07-17-2007, 3:59 AM 24234 in reply to 24176

    Re: Would anyone be interested in an Origami Experience clone for XP?

    I've added a whole lot of API, and I just wanna show what I have so far.

    http://www7.rapidupload.com/d.php?file=dl&filepath=32772

    Keep in mind it's stil basically a glorified tech demo/wii game. And I can tweak the skin later.

    I'm very impressed at how fast it runs on the real thing so far.

  •  07-17-2007, 8:20 PM 24259 in reply to 24234

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Nice! It will be great if you can use it to play dvds.

    Keep up the good work!!Smile [:)] 

  •  07-17-2007, 8:23 PM 24260 in reply to 24259

    Re: Would anyone be interested in an Origami Experience clone for XP?

    I'm going to be using the windows media control, so I should be able to do so.

    Thank you for the idea, I'll try to integrate it once everything is up and running.

    Right now it's a glorified winamp skin.

  •  07-18-2007, 5:22 PM 24308 in reply to 24260

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Progress report:

    I could not use the newest Windows Media Control (v10 and up) due to 2 reasons.

    1) It's convoluted as hell. To open a file, it's no longer Control.Filename = File, it's now Control.currentMedia = Control.newMedia(filename). I couldn't figure out how anything works

    2) It's mere presence on the form slowed everything down. Even doing nothing and invisible it made the program annoyingly slow.

    I have switched to the Windows Media 6 control. I'm not sure if it will give me DVDmovie access. We will see.

    I think I'm 2/3s done. The skinning enging is working as perfectly as I could've hoped for. File listing is working, I even have media databasing working. Files are added upon encountering them during browsing folders. None of this scanning bullcrap and waiting for them to show up.

    Right now it just acts as a big file explorer and doesn't actually run the files but I hope to be done integration soon.

    I switched from an INI file to store settings to my own HINI format (Hierarchical INI) and I'm using that to store your media database as well.

  •  07-19-2007, 12:22 AM 24321 in reply to 24308

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Here is today's progress

    Music and video will queue and play. The playlist functionality isn't connected to the UI yet. But the program is usable and I would love to hear some opinions thus far.

    The good news is I do indeed have DVD access

    I think I'm definetly past the 2/3 point now.

    Windows Media Player 6 (msdxm.ocx) is now a requirement in a system folder.

  •  07-19-2007, 12:35 AM 24323 in reply to 24321

    Re: Would anyone be interested in an Origami Experience clone for XP?

    Of course, upon testing the file I uploaded earlier, I forgot one file... Sigh,

    And I forgot to update the skin file

    OMG. How much else did I forget!

  •  07-19-2007, 12:41 AM 24324 in reply to 24323

    Re: Would anyone be interested in an Origami Experience clone for XP?

  •  07-20-2007, 3:51 AM 24360 in reply to 24324

    Re: Would anyone be interested in an Origami Experience clone for XP?

    http://www10.rapidupload.com/d.php?file=dl&filepath=2137327

    Today's progress:

    The playlist is now viewable. When you select a file, 2 buttons become visible (Queue, and Play)

    I decided on a shared playlist for videos and music, and a second one for photos.

    I think I have all the API I need (except for DVD support, anyone know how to do it using the msdxm.ocx control? [windows media player 6])

    There won't be much progress till sunday, as I work tomorrow and the day after. And I want to get photos working on sunday.

    I didn't get much done today as I had to help my mom and that took most of my day :(

    I'm starting to diverge from the actual program a bit now. I really dislike that one view mode where it lists your albums with a big thumbnail, and lets you scroll through a list with only 3 horizontal items viewable. So I did not include it.

    I also handled those tabs on the left a bit differently, due to a limitation in my skinning engine. (Tiling vertically would be difficult as I'd have to get it to stop at the bottom bar, and my skinning engine doesn't know how to stop yet)

    I removed the skin data to rotate text 90 degrees, as I found the API I used was horribly flawed. It would make my form randomly switch to fullscreen, and mess with the redraw states of every visible object on my desktop.

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